Creating and applying extracts
Extracts are like programming templates and can contain any of the attributes you define on the palettes: intensity, colour, beam, position, and so on. They also store the timing associated with the events.
An extract is a section of a cuelist (or range of events) that you can save and re-apply in other cuelists. By re-using existing material to build new cuelists you can save yourself a lot of time re-creating your favourite lighting effects.
Extracts
Extracts are like programming templates and can contain any of the attributes you define on the palettes: intensity, colour, beam, position, and so on. They also store the timing associated with the events.
An extract is a section of a cuelist (or range of events) that you can save and re-apply in other cuelists. By re-using existing material to build new cuelists you can save yourself a lot of time re-creating your favourite lighting effects.
Creating extracts
To create an extract:
- Select the part of the cuelist or events on the timeline that you want to use as an extract.
- To adjust a slider setting, either:
- Select the Extracts button on the Components tab, in the sidebar. Then click on the + button or
- click on the ‘New Extract button – normally Alt-F8.
- Type a name for the extract and click the OK button.
- Vista adds the new item to the extract list.
Applying extracts
To apply an extract:
- Select one or more fixtures in the Fixture chooser window.
- Click the Extracts button on the Components tab of the sidebar.
- Find the extract you want and click on it to select it.
Set the mask buttons so that the attributes you want are applied. Any attribute that is masked, even if it is part of the extract, will not be applied.
Editing Extracts
You can use the Programmer to add, remove or change information stored in a extract. There are two ways to open a preset for editing:
- in the Sidebar Components tab you can right-click on the the Extract and select the ‘Edit’ option from the popup menu.
- in the Multi Quickpicker you can right-click on the the Extract and select the ‘Edit’ option from the popup menu.
Once the Extract is open in the Programmer you can make changes in the same way as you do when editing a Cue:
- select fixtures in the Fixture Chooser window and add, remove or change settings using the palettes or encoders, or
- select fixtures or Event bars in the Timeline window add, remove or change settings using the palettes or encoders.
To save changes to a Extract, choose the Save changes to Extract option from the Components menu (Alt / Option + S).
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